MUCK & GLORY / PASS 0
Playtest field notes
Find the difficult stretches. Keep the player's experience beside the numbers.
Records live in this browser. Import exported JSON from other devices; export a backup to keep them. No-input time is part of play time, and is not automatically classified as confusion. Open / unfinished records may still be recording in another tab.
No sessions yet. Start a recording in the game, or import a session file.
Each row is one level visit. Use the build and level filters for comparisons. Prior sessions and help markers give context; repeat runs also reflect practice.
Green shading shows sampled time spent in each area. Red crosses mark failures; gold dots mark damage. This is a schematic of the saved level, including vertical routes. It is not a video replay.
Checkpoint sectionsAttempts include the initial attempt, deaths, and manual respawns. A level restart creates a new visit. No-input time overlaps play time.
Observer notesEvent timeline
Most recent 200 events for this level. The JSON export includes the full retained log.